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Table voorbeeld
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Categories Primary Assertion Key concepts Six P’s focus Level of Magnitude Major studies and examples
Developmental Creativity develops over time (from potential to achievement); mediated by an interaction of persons and environment.
  • Place and family structure
  • Role of play
  • Support during transitions
  • Longitudinal process1
  • Multivariate influences2
Person, Place, Potential, & Product Mini-c to Pro-c

Helson (1990)

Subotnik & Arnold (1996)

Albert & Runco (1989)

 

Psychometric Creativity can be measured reliability and validly; differentiating it from related constructs (IQ) and highlighting its domain-specific nature.

Reliable and valid measurements

Discriminant validity Thresholds

Domain specificity

Primarily product Little-c to Big-C

Guilford (1968)

Wallach & Kogan (1965)

Economic Creative ideation and behavior is influenced by “market focus” and cost-benefit-analyses.

Influence of macro-level factors

Psychoeconomic perspective

Markets of creativity

Investment decisions

Person, Place, Product, Persuasion Little-c to Big-c

Rubenson & Runco (1992, 1995)

Florida (2002)

Sternberg & Lubart (1992, 1995)

Stage & Componential Process Creative expression proceeds through a series of stages or components; the process can have linear and recursive elements.

Preparation stages

Incubation and insight

Verification and evaluation

Component mechanisms

Primarily Process Mini-c to Big-C

Wallas (1926)

Runco & Chand (1995)

Amabile (1999)

Cognitive Ideational thought processes are foundational to creative persons and accomplishments.

Remote association

Divergent/convergent thinking

Conceptual combination, expansion

Metaphorical thinking,

imagery

Metacognitive processes

Person & Process Little-c to Big-C

Mednick (1962)

Guilford (1968)

Finke, Ward & Smith (1992)

Problem-Solving & Expertise-based Creative solutions to ill-defined problems result from a rational process, which relies on general cognitive processes and domain expertise.

Ill-defined problems

Cognitive, computational approach

Expertise-based approaches

Problem representation & heuristics

Person, Process, & Product Little-c to Big-C

Ericsson (1990)

Simon (1981, 1989)

Weisberg (1999, 2006)

Problem Finding Creative people proactively engage in a subjective and exploratory process of identifying problems to be solved.

Subjective creative processes

Exploratory behaviors

On-lin discovery

Proces, Person, & Potential Primarily Mini-c

Getzels & Csikszentmihaly (1976)

Runco (1994)

Evolutionary (Darwinian) Eminent creativity results from the evolutionary-like processes of blind generation and selective retention.

Chance-configuration

Blind generation of ideas

Selective retention of ideas

Equal-odds rule

Social judgment and chance 

Person, Process, Place, & Product Primarily Big-C

Campbell (1960)

Simonton (1988, 1997)

Typological Creators vary along key individual differences, which are related to both macro- and micro-level factors and can be classified via typologies.

Individual differences

Categories of creators

Seekers versus finders

Integrate multiple levels of analysis

Primarily Person; but also Process, Product, & Place. Little-c to Big-C

Galenson (2001, 2006)

Kozbelt (2008c)

Systems Creativity results from a complex system of interacting and interrelated factors

Evolving systems

Network of enterprises

Domain and field

Gatekeepers

Collaborative Creativity

Chaos and Complexity

Varying emphasis across all P’s. Little-c to Big-C

Gruber (1981a)

Csikszentmihaly (1998a)

Sawyer (2006)

Categories Primary Assertion Key concepts Six P’s focus Level of Magnitude Major studies and examples
Developmental Creativity develops over time (from potential to achievement); mediated by an interaction of persons and environment.
  • Place and family structure
  • Role of play
  • Support during transitions
  • Longitudinal process1
  • Multivariate influences2
Person, Place, Potential, & Product Mini-c to Pro-c

Helson (1990)

Subotnik & Arnold (1996)

Albert & Runco (1989)

 

Psychometric Creativity can be measured reliability and validly; differentiating it from related constructs (IQ) and highlighting its domain-specific nature.

Reliable and valid measurements

Discriminant validity Thresholds

Domain specificity

Primarily product Little-c to Big-C

Guilford (1968)

Wallach & Kogan (1965)

Economic Creative ideation and behavior is influenced by “market focus” and cost-benefit-analyses.

Influence of macro-level factors

Psychoeconomic perspective

Markets of creativity

Investment decisions

Person, Place, Product, Persuasion Little-c to Big-c

Rubenson & Runco (1992, 1995)

Florida (2002)

Sternberg & Lubart (1992, 1995)

Stage & Componential Process Creative expression proceeds through a series of stages or components; the process can have linear and recursive elements.

Preparation stages

Incubation and insight

Verification and evaluation

Component mechanisms

Primarily Process Mini-c to Big-C

Wallas (1926)

Runco & Chand (1995)

Amabile (1999)

Cognitive Ideational thought processes are foundational to creative persons and accomplishments.

Remote association

Divergent/convergent thinking

Conceptual combination, expansion

Metaphorical thinking,

imagery

Metacognitive processes

Person & Process Little-c to Big-C

Mednick (1962)

Guilford (1968)

Finke, Ward & Smith (1992)

Problem-Solving & Expertise-based Creative solutions to ill-defined problems result from a rational process, which relies on general cognitive processes and domain expertise.

Ill-defined problems

Cognitive, computational approach

Expertise-based approaches

Problem representation & heuristics

Person, Process, & Product Little-c to Big-C

Ericsson (1990)

Simon (1981, 1989)

Weisberg (1999, 2006)

Problem Finding Creative people proactively engage in a subjective and exploratory process of identifying problems to be solved.

Subjective creative processes

Exploratory behaviors

On-lin discovery

Proces, Person, & Potential Primarily Mini-c

Getzels & Csikszentmihaly (1976)

Runco (1994)

Evolutionary (Darwinian) Eminent creativity results from the evolutionary-like processes of blind generation and selective retention.

Chance-configuration

Blind generation of ideas

Selective retention of ideas

Equal-odds rule

Social judgment and chance 

Person, Process, Place, & Product Primarily Big-C

Campbell (1960)

Simonton (1988, 1997)

Typological Creators vary along key individual differences, which are related to both macro- and micro-level factors and can be classified via typologies.

Individual differences

Categories of creators

Seekers versus finders

Integrate multiple levels of analysis

Primarily Person; but also Process, Product, & Place. Little-c to Big-C

Galenson (2001, 2006)

Kozbelt (2008c)

Systems Creativity results from a complex system of interacting and interrelated factors

Evolving systems

Network of enterprises

Domain and field

Gatekeepers

Collaborative Creativity

Chaos and Complexity

Varying emphasis across all P’s. Little-c to Big-C

Gruber (1981a)

Csikszentmihaly (1998a)

Sawyer (2006)

Categories Primary Assertion Key concepts Six P’s focus Level of Magnitude Major studies and examples
Developmental Creativity develops over time (from potential to achievement); mediated by an interaction of persons and environment.
  • Place and family structure
  • Role of play
  • Support during transitions
  • Longitudinal process1
  • Multivariate influences2
Person, Place, Potential, & Product Mini-c to Pro-c

Helson (1990)

Subotnik & Arnold (1996)

Albert & Runco (1989)

 

Psychometric Creativity can be measured reliability and validly; differentiating it from related constructs (IQ) and highlighting its domain-specific nature.

Reliable and valid measurements

Discriminant validity Thresholds

Domain specificity

Primarily product Little-c to Big-C

Guilford (1968)

Wallach & Kogan (1965)

Economic Creative ideation and behavior is influenced by “market focus” and cost-benefit-analyses.

Influence of macro-level factors

Psychoeconomic perspective

Markets of creativity

Investment decisions

Person, Place, Product, Persuasion Little-c to Big-c

Rubenson & Runco (1992, 1995)

Florida (2002)

Sternberg & Lubart (1992, 1995)

Stage & Componential Process Creative expression proceeds through a series of stages or components; the process can have linear and recursive elements.

Preparation stages

Incubation and insight

Verification and evaluation

Component mechanisms

Primarily Process Mini-c to Big-C

Wallas (1926)

Runco & Chand (1995)

Amabile (1999)

Cognitive Ideational thought processes are foundational to creative persons and accomplishments.

Remote association

Divergent/convergent thinking

Conceptual combination, expansion

Metaphorical thinking,

imagery

Metacognitive processes

Person & Process Little-c to Big-C

Mednick (1962)

Guilford (1968)

Finke, Ward & Smith (1992)

Problem-Solving & Expertise-based Creative solutions to ill-defined problems result from a rational process, which relies on general cognitive processes and domain expertise.

Ill-defined problems

Cognitive, computational approach

Expertise-based approaches

Problem representation & heuristics

Person, Process, & Product Little-c to Big-C

Ericsson (1990)

Simon (1981, 1989)

Weisberg (1999, 2006)

Problem Finding Creative people proactively engage in a subjective and exploratory process of identifying problems to be solved.

Subjective creative processes

Exploratory behaviors

On-lin discovery

Proces, Person, & Potential Primarily Mini-c

Getzels & Csikszentmihaly (1976)

Runco (1994)

Evolutionary (Darwinian) Eminent creativity results from the evolutionary-like processes of blind generation and selective retention.

Chance-configuration

Blind generation of ideas

Selective retention of ideas

Equal-odds rule

Social judgment and chance 

Person, Process, Place, & Product Primarily Big-C

Campbell (1960)

Simonton (1988, 1997)

Typological Creators vary along key individual differences, which are related to both macro- and micro-level factors and can be classified via typologies.

Individual differences

Categories of creators

Seekers versus finders

Integrate multiple levels of analysis

Primarily Person; but also Process, Product, & Place. Little-c to Big-C

Galenson (2001, 2006)

Kozbelt (2008c)

Systems Creativity results from a complex system of interacting and interrelated factors

Evolving systems

Network of enterprises

Domain and field

Gatekeepers

Collaborative Creativity

Chaos and Complexity

Varying emphasis across all P’s. Little-c to Big-C

Gruber (1981a)

Csikszentmihaly (1998a)

Sawyer (2006)

Wat anderen zeggen

Henk van der Steen (facilitator@Troje)

De Masterclass ‘Creativiteit & Problemen oplossen: hoe zit het nou echt?’ gaf mij een nieuwe, bredere èn diepere kijk op de begrippen creativiteit en probleemoplossing. We denken allemaal wel ongeveer te weten wat het is en hoe het werkt, maar Willemijn brengt je daar als deelnemer een flink stuk verder in. Naast de verrassende theoretische onderbouwing was de workshop erg goed in interactiviteit en de afwisseling van werkvormen. En tot slot is Willemijn als expert en facilitator een hele prettige, energieke en sprankelende persoonlijkheid. Kortom: zeer zeker een aanrader als je denkt alles al te weten over creativiteit, of als je met een team op een creatieve manier aan probleemoplossing wil werken.

Annemarie Boereboom (New Business Developer@Vialis)

Over de Masterclass Creativiteit & Problemen oplossen: hoe zit het nou eigenlijk? Als Innovatie en New Business Developer ben ik dagelijks in mijn werk bezig met creatieve en out of the box ideeën en oplossingen. Hoewel nieuwsgierig naar deze Masterclass was ik ook een beetje bang dat het weer zou eindigen in een brainstormsessie met geeltjes. Het tegendeel was waar! Door de koppeling van wetenschappelijk onderzoek op het gebied van creativiteit aan praktijkcases bracht deze sessie veel meer inzichten dan vooraf verwacht.
Met praktische voorbeelden uit verschillende branches werd een goede brug geslagen met de theorie en welke aanpak nu wel of niet werkt en waarom. Het was echt een verdiepingssessie op het gebied van creativiteit die ik nog niet eerder gezien heb.
Het heeft ons team goede handvatten gegeven om onze eigen creativiteit sessies nog waardevoller te maken. Praktische handvatten en in te zetten tools zijn slechts het topje van deze training, het biedt zoveel meer. Zeker een aanrader voor mensen die meer willen weten over creativiteit en het komen tot vernieuwende oplossingen!

Nel Mostert (facilitator@MCCIM)

It is about time that somebody builds a solid base of the fragmented and therefore heavily under-used collection of creativity research, knowledge & tools. This base that Willemijn is building, will offer the ‘world of creativity’ a balanced view of what it consists of, how it can be applied and, ultimately, how this knowledge can make our world a better world through offering humankind a view of the wealth of connecting possibilities that creativity offers.

Inspiration for inspiration

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